Video games have evolved far past the button-mashing days when your
entertainment was easy to forget because the game was simple. Games
today often influence our emotions, making us feel as though we are part
of the story, part of the game universe, and that we matter in
important ways. The end result is that, very much like other forms of
entertainment, we find ourselves drawn to the experience even when we
aren’t in-game. Proof of this are the fan sites, forums, and other
applications that we devour in order to continue the in-game experience.
The bragging, information sharing, and verbal sparring we engage in on
these sites are all signs of high levels of passion and our desire to
continue the experience outside of the game.
This is where my team comes in. My name is Rick Ellis, and I’m a Tech
Director at ArenaNet, leading a dedicated extended experience team that
provides extensions for Guild Wars 2. These extensions allow players to
participate in and contribute to the Guild Wars 2 universe in relatable
and interesting ways without requiring d3 gold instant delivery a gaming rig. The use of web and mobile technologies means this can be done virtually anywhere.
“You shouldn’t be wondering what your friends are doing in-game; you
should always be connected to them to chat.”You shouldn’t be wondering
what your friends are doing in-game; you should always be connected to
them to chat. You should be able to help or otherwise contribute to your
guild or the game. While we’ll be providing mobile and web apps for our
Marketplace and Hero Viewer, along with functionality you’ve already
seen in other MMOs, these are not what we refer to as extended
experience components. Why, you ask? These applications, while useful,
don’t really allow players to participate in the game world. The auction
functionality of the Marketplace gets close, but it’s essentially a
solo activity that has little to do with the actual gameplay experience.
I know people will argue this point, but think of it this way: not many
MMO players play a game just for the auction diablo 3 gold quick delivery capabilities, but many play to socialize with their friends.
One thing that separates what we’re doing from the rest of the MMO
market is that we aren’t using a simple, one-way connection to get
information from the game. We have constructed a high-speed connection
to the Guild Wars 2 server and database architecture, allowing us to not
only retrieve information from the game but also push data into the
game in real time.
It’s really this key piece of technology that opens the door for us
to create an almost endless number of applications. This is why we
referred to our PAX demo as the “tip of the iceberg.” For those of you
who were unable to attend PAX this year, I’ll describe our demonstration
in more detail. We were showing an iPhone and iPad, both running a
real-time world map display. We demonstrated the ability to watch your
friends move around in the game and see dynamic events as they become
active, all exactly as it’s happening in-game. We showed that users have
the ability to chat instantly d3 gold
with anyone on their friends list. It’s the two-way connection with our
servers that makes it possible to chat between a mobile device, located
anywhere in the world, and in-game players.
Additionally, the world map shows the locations of all points of
interest, all teleport locations, any visible lore locations, and the
locations of all vendors and trainers, even if they are moving in the
world. Of course, being an iPhone/iPad application, you can scroll and
zoom the map as well, then quickly return to the selected character if
she is off-screen.
The PAX demo was a sneak peak at some of the things the Extended
Experience Team is working on and was intended to make people think
about the possibilities of what can be done. We’ve since seen many great
ideas pop up on forums and, of course, many questions as well. (See
below for a few answers!) We look forward to interacting with the
community more to keep you up to date on the cool stuff we’re working
on.
“We are committed to making our games more accessible and allowing our players guild wars 2 gold
to experience our game world anywhere, at any time.”So, it’s as simple
as taking Guild Wars 2, adding water, and—voilà!—cool stuff happens,
right? Almost. We can say that if we take a rabid fan base (all of you),
add current mobile and web technologies, and mix with some magic
ArenaNet dust, we do have some awesome ingredients for providing
applications to our player base—applications that are very different
from what’s been seen in the MMO space in the past.
The mission of our Extended Experience Team is to focus solely on
building world-class applications. We are committed to making our games
more accessible and allowing our players to experience our game world
anywhere, at any time.
Now that you know the team and our philosophy, I’m sure the real
question on everyone’s mind is “What else can we expect to see in the
future?” Without giving up too much more information—we do have to keep
some secrets—what you can expect to see is a series of apps that will
share information with each other and the Guild Wars 2 system in ways
that simply haven’t been done buy guild wars 2 gold before.
The most prominent features for mobile and web users will probably
stem from the ability to stay connected to the game world and, more
importantly, your friends and guildies. We’ll be doing as much as we can
to remove the communication barrier that exists between in-game players
and out-of-game players. How many times have you been away from your
computer on raid night and wished you could connect up with your guild,
monitor their progress, share your insights, and ultimately share in
their victory? The ability to socialize beyond the game boundaries is
essential, and it’s one of the first things we’re working on. Naturally,
security and the protection of personal information are of paramount
importance with social features like this. With the broader
possibilities for communication, we want to ensure people are always in
control of who talks to them and when.
Beyond communication, we’re exploring features that allow out-of-game
friends to help in-game friends by locating places or items.
Additionally, we will have a much tighter system for accessing and
consuming wiki content. This will greatly reduce the need to
continuously jump out of the game to access web sites for information.
Future features for our mobile world map will include the ability to
select a player and open up the Hero Viewer, which shows information
about that character: stats, equipment, achievements, etc. Further, the
user will be able to select a piece of equipment and retrieve
information about where that item came from: a location, an event, a
certain boss, or even a portion of that player’s personal story. Mobile
users will also have the ability to tap a location on the world map,
causing their in-game friends to see a radar ping appear on the mini-map
and world map. This is a great feature to help less-experienced friends
and guildies learn their way around the Guild Wars 2 world.
This is just the start of where the Extended Experience Team is
going. In the end, we will make all of our extended experience features
tightly integrated with each other and the game, so that it becomes less
and less important which piece of hardware you are using to experience
Guild Wars 2.
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